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Ethics, Morality, Alignment, Personality, Behavior, Behavioral Modifiers And Related Considerations in Role-Playing Games
by Hawke Robinson
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:45 AM
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filed under:
Blog Posting,
Alignment,
Morality,
Ethics,
Behavior Modification
Located in
Blog
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Ethics in Fantasy: Morality and D&D Part 2: Concerned About Role Playing
by Victoria Jesswein
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:28 AM
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filed under:
Ethics,
Morality,
dnd,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
D&D,
Christians & RPG
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Others' Research
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Ethics in Fantasy: Morality and D&D Part 1: That Evil Game!
by Victoria Jesswein
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:28 AM
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filed under:
Christians & RPG,
Morality,
Ethics
This is the first article in a series of three dealing with role playing games and the Christian perspective.
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Research
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Ethics in Fantasy: Morality and D&D Part 1: That Evil Game!
by Victoria Jesswein
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published
Nov 12, 2022
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filed under:
Ethics,
Morality,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
D&D,
dnd,
Christians & RPG
Located in
Research
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…
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Public Blogs
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Others' Research
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1995 - Walk a mile in someone else's shoes
by Jennifer Siegel
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published
Nov 12, 2022
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filed under:
Discipline: Education / Formal Classroom Setting,
Effects of RPG,
Material to read,
Archived Article,
ethics,
Morality,
RPG for Education
Holinsworth, Mark S. (1995). Walk a mile in someone else's shoes. Interactive Fantasy (4), 52-58. Teaching ethics and morality through RPG. 7 small pages.
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What is D&D?
by Victoria Jesswein
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published
Nov 12, 2022
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filed under:
Anti-rpg,
Assault / Abuse,
Child Abuse,
Christians & RPG,
Full Text,
Occult, Satanists, etc.,
Potential RPG Research Question,
Sexual Assault / Abuse / Rape,
Stigma,
Violence,
Archived Article,
Morality,
Stereotype propagation,
Suicide / Suicidal
Dungeons and Dragons™ (commonly known as D & D™) is an elaborate fantasy game which evolved from the war games popular in the late 1950's. Instead of a ...
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2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Omar
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published
Nov 12, 2022
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filed under:
Needs Edit,
Discipline Anthropology,
Case Study,
Computer Gaming,
Effects of RPG,
MMORPG,
Others Research,
Violence,
Archived Article,
Causal Study,
Correlative Research,
Ethics,
Morality,
Research,
Discipline Sociology,
Stereotype propagation,
Stereotype(s) disproved
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published ...
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1997 - Winning races
by Mark
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published
Nov 12, 2022
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filed under:
Archived Article,
Ethics,
Morality,
Stereotype propagation
Peters, Helen (1997, November). Winning races. CAR-PGa Newsletter, page 1. Argues that there are no evil species, only individuals regardless of species.
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