POTENTIAL AREAS OF EFFECT

by Hawke Robinson published 2016/03/24 15:00:00 GMT-7, last modified 2022-10-23T09:39:40-07:00
The effects of RPGs upon participants are influenced by many variables, including the RPG format: Tabletop, Live-action (LARP), Choose Your Own Adventure / Interactive Solo, and computer-based

Areas influenced include:

Social

  • Cooperation with diverse people/cultures/backgrounds
  • Leadership
  • Walking in others shoes/experiences
  • Exposure to other cultures, religions, histories, belief systems, etc.
  • Languages/Linguistics
  • Multicultural mythologies
  • Learning/following the rules but also “thinking outside of the box when needed”


Intellectual

  • Mathematics
  • Statistics
  • Researching
  • Problem solving (e.g. puzzles, riddles, mazes, etc.)
  • Reading/writing (technical)
  • History
  • Geography
  • Cartography
  • Geology
  • Economics
  • Government systems
  • Politics
  • Ecology
  • Metallurgy
  • Meteorology
  • Astronomy
  • Physics
  • Demographics
  • Warfare tactics and strategies
  • Technologies past and present
  • Architecture

 

Creative

  • Theatrics/acting
  • Improvisation
  • Reading/writing (creative)
  • Artwork (drawing, painting lead figures, etc.)
  • Music
  • Poetry

 

Physical

  • Eye-hand coordination
  • General coordination (LARP)
  • Fine motor skills
  • Gross motor skills (LARP)

 

Other Effects

  • Expanding interpersonal trust
  • Accessing playfulness
  • Experiencing spontaneity
  • Opening to creativity
  • Broadening sensory, emotive, and movement, expressiveness (even more so with LARP)
  • Co-creating new realities with others

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