POTENTIAL AREAS OF EFFECT
The effects of RPGs upon participants are influenced by many variables, including the RPG format: Tabletop, Live-action (LARP), Choose Your Own Adventure / Interactive Solo, and computer-based
Areas influenced include:
Social
- Cooperation with diverse people/cultures/backgrounds
- Leadership
- Walking in others shoes/experiences
- Exposure to other cultures, religions, histories, belief systems, etc.
- Languages/Linguistics
- Multicultural mythologies
- Learning/following the rules but also “thinking outside of the box when needed”
Intellectual
- Mathematics
- Statistics
- Researching
- Problem solving (e.g. puzzles, riddles, mazes, etc.)
- Reading/writing (technical)
- History
- Geography
- Cartography
- Geology
- Economics
- Government systems
- Politics
- Ecology
- Metallurgy
- Meteorology
- Astronomy
- Physics
- Demographics
- Warfare tactics and strategies
- Technologies past and present
- Architecture
Creative
- Theatrics/acting
- Improvisation
- Reading/writing (creative)
- Artwork (drawing, painting lead figures, etc.)
- Music
- Poetry
Physical
- Eye-hand coordination
- General coordination (LARP)
- Fine motor skills
- Gross motor skills (LARP)
Other Effects
- Expanding interpersonal trust
- Accessing playfulness
- Experiencing spontaneity
- Opening to creativity
- Broadening sensory, emotive, and movement, expressiveness (even more so with LARP)
- Co-creating new realities with others
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